Total annihilation soundtrack
For at least a year prior to Supreme Commander ’s release, I would check the development website on a semi-regular basis for any updates, blissfully unaware that the computer I was viewing it on would be woefully inadequate for actually playing the game. It wasn’t until 2007 that Supreme Commander, the “spiritual successor” to Total Annihilation was finally released. My rational thinking abilities hadn’t quite developed at this point (some would probably argue that they still haven’t), so I wasn’t able to pinpoint exactly what it was about this game that kept me coming back to it, but I do remember how much I wished that someone would make a sequel. For a decade, no other game was quite able to match the spine-tingling glee that I got from seeing colossal robot armies clashing against one another while listening to one of the best game music soundtracks of all time. Īs the years went by, I eventually tired of all the others, but I continued playing Total Annihilation for many years to come. He had a modest stack of CD cases piled up next to it containing various titles, including Descent, Worms, Transport Tycoon, Desert Strike, Age of Empires, and one game which was always my particular favourite: Total Annihilation. My older brother, however, had figured out that the PC could be used as a tool for playing games.
#TOTAL ANNIHILATION SOUNDTRACK FULL#
I was five years old at the time, so perhaps wasn’t able to take full advantage of the fact that my parents had a machine running Windows 95.
Owning one was still a novelty, and it was still considered unusual for one to be connected to the budding internet. This was the age of large cream-coloured cases that would sit on the desk with the bulky cathode ray tube (CRT) monitors above them.
Personal computers, while not quite still in their infancy, were at best approaching adolescence.